Portal RTX Modders Make It Less Shiny With Original Aesthetic Overhaul
Portal RTX came out last November as a showcase for Nvidia's RTX Remix Technology . The software basically takes old Game s and adds ray tracing, the new standard for lighting in Game s. Ray tracing can provide virtual environments with incredibly realistic lighting and shadows, reflecting light beams off different surfaces in ways that are as true to real life as current Technology allows. RTX-enabled Game s undeniably look better, but not everyone was impressed with Portal RTX when it first arrived. Yes, ray tracing did make reflective surfaces shinier and the new textures made gave the Game a definite glow-up, but it also changed the look and feel of Portal in some unexpected ways. Rooms that were merely dark in the original became black holes while brightly lit platforms became reflective pools. As our own Ben Sledge explained in his review, the original Game used lighting as an evocative tool, but Portal RTX used it as a technological cudgel. Related:...